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/sp/ - Sparts

its a tampa kinda day
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File: 1708376841896.png (359.28 KB, 640x335, 128:67, ClipboardImage.png)

 No.1607414

 No.1607415

RACISM!!!!!!!!!!!

 No.1607419

File: 1708377739007.png (1.36 MB, 2340x1080, 13:6, Screenshot_20240219-161408.png)

GO CHASE ELLIOTT

 No.1607422

FUCK YEAH ITS NOOSECAR HILLBILLY 500 DAY

 No.1607423

did they hang the nigger yet?

 No.1607424

File: 1708378999169.png (1.93 MB, 2340x1080, 13:6, Screenshot_20240219-163747.png)

>>1607423
SOON®

 No.1607425


 No.1607426


 No.1607431

all this sandbagging is boring

 No.1607441

>>1607431
ur boring 🥱

 No.1607445

jack man be jackin off

 No.1607448

50 TO GO

 No.1607453

nyoom

 No.1607454

THE BIG ONE

 No.1607459

lotta fun till it sux

 No.1607460

did they shoot the nigger yet?

 No.1607461

START THE RACE

 No.1607462

File: 1708390984522.mp4 (920.91 KB, 1920x1080, 16:9, dunkaccino says video game….mp4)

>started out playing video games

 No.1607464

>wreck half the field in order to win the race
yup im thinking old school noosecar is back

 No.1607465

is that the same guy that rode the wall yard in the last lap last year like he was playin gamecub?

 No.1607467

>wall yard
wall hard*

 No.1607732

File: 1708542476154.mp4 (5.98 MB, 1280x720, 16:9, the_clash,_but_it's_a_dayt….mp4)

>>1607414
ROLLING STAAAAAAAAART

 No.1607746

>>1607464
shouldnta turned right
sposed to go left

 No.1607749

hay spaddy

 No.1607750

next time someone dies make a webm of it and put the outrun OST SMS on PSG, no FM pls kthx
you know the song that plays when u racism

 No.1607854

didnt catch who but sum racist got in a head on with a truk & pullr and got put in da hospital

 No.1607855

>>1607750
wuts ur fn prob with FM sound on ur sms budy

 No.1607935

File: 1708646644584.mp3 (4.77 MB, Naked Glow.mp3)

>>1607750
nah fuk u budy
RIIIIIIIIIIIIDGE RAAACEEEEEEEEEER

 No.1607990

>>1607855
i dont have a problem with FM on genny
but most SMS games tracks are just reading the same notes into FM, which means it basically turns into a bunch of sine waves with little modulation. kinda misses the point of FM imo.

i dont actually know the types of algorithms SMS was even capable of because, for the most part, no one used them. unless they specifically wrote more code for the FM channels most didnt/couldnt nor were even allowed the memory to do so, it was configured to simply read the same exact data but output to FM instead. entire channels of tracks for PSG can be programmed in a handful of bytes. FM needs a LOT more nuance to actually show off its versatility/advantages otherwise itll sound like a blank patch for a cheap yamaha keyboard cuz it literally IS

also the PSG channels the SMS had were these excellent fat square sounds. ripped str8 outta colecovision and some other classic microcomputers iirc. and square for bass too, unlike NESs weird triangle that you couldnt control the velocity of and also sounded 8vb. incredibly difficult to work around. makes the bass way more defined

 No.1607998

File: 1708692364301.mp4 (2.77 MB, 640x480, 4:3, Genesis Sound Comparison.mp4)

>>1607990
yeah i always liked the genesis sound chip more than the SNES, the former has that nice hard rock TWANG to it, while the latter sounds like its being played through a pillow
also get an early model genny and nothing later

 No.1608005

>>1607998
its because genesis had a literal 80s industry standard digital keyboard built into it
well maybe on the cheaper end of industry standard. but still it was an actual musical instrument. tons of musicians gigged w the DX series, they were reliable, versatile and cheap

SNES had a few PSG tracks, then like a dozen sample tracks. more layers possible, and you dont need to deal with any subtractive synthesis insanity to get a sound. you just sample it. problem is you need to compress tf out of it to fit on the cart with everything else
hence the pillow

 No.1608007

File: 1708697484873.mp4 (12.48 MB, 640x358, 320:179, Baby Bowser but it's on th….mp4)

>>1608005
i think when in the hands of someone who knows what they're doing the Genesis sound chip destroys the SNES.
like listen to this remake of a SNES theme on the genesis i mean holy shit

 No.1608010

File: 1708699295869.png (74.16 KB, 424x357, 424:357, genesis algos.png)

>>1608007
>in the hands of someone who knows what they're doing
and thats just it
FM is hard stuff
its the kinda stuff that would make programming or physics nerds weep and beg for mercy. nvm some stoner musician
its much easier to make a full song on a chinsy little sampler than it is to even make a single good-sounding waveform with FM
but obviously w that complexity you get exponentially more possibilities, not just in actual waves, but even their modulation

heres a pic of the 2612s genny available algorithms
at a glance, not only does this mean almost nothing to anyone, even to those who understand how FM works, but each configuration basically acts like a completely different synth. so you need to learn all of them and what theyre even good for first or youre just wasting your fucking time

 No.1608012

>>1608010
like for ex
alg4
doesnt exactly scream "drum sound", does it?
and it still wouldnt if you just had it stock and were playing w it. itd sound like a shitty keyboard
but thas how it be.
>op1 set to output noise run through op2, a not-so-LFO that applies a very quick decay
>op3 pitched lower at lower velocity, but similarly through op4 at a slightly less quick delay
>smash em together
et voila: """""realistic"""" FM snare sound
lik duhhhhh

and thats how you have to do literally everything
you can see why programs like GEMS were created, to give musicians a way to work backwards from a "finished" waveform

 No.1608013

>>1608012
works gud for bass too iirc
slower LFO, and outputting waves instead of noise obv
but yeaaa

 No.1608023

>>1607990
FM shouldnt play on games that dont have FM sound on the cartridge tbh idk why youd be getting fm sounds on games without fm. did you install a FM chip on your sms? ive been meaning to but forget a lot so never get around to it.

 No.1608033

>>1608023
>>1608023
>FM shouldnt play on games that dont have FM sound on the cartridge
has nothing to do with the cartridge

think of it like a piano roll thats actually p much what trackers are. the piano roll just shows the notes, timing, and dynamics the player piano is supposed to play. by itself it does nothing.
if you put it in a SMS, itll come out of the PSGs the system has
if you have a nip master system (mark3) the same carts that play PSG on your SMS will now play in FM if you had that FM add-on thang
the only diff is what hardware the data is being output to. the notes and even modulations will be identical. since most OSTs were composed w PSG in mind, it can be kind of a mixed bag when just copypasting that into FM channels

i think there ARE games that had specifically arranged for FM OSTs, but i doubt we got any of them. for whatever reason sega never released that particular meme add-on outside japan
nah give em the 32x and tell em to suck it

 No.1608051

File: 1708720163639-0.mp4 (1.84 MB, 320x240, 4:3, 2_5388806925540410390.mp4)

File: 1708720163639-1.mp4 (2.83 MB, 256x144, 16:9, 2_5389042242503591600.mp4)

>>1608033
>there ARE games that had specifically arranged for FM OSTs, but i doubt we got any of them
yes. no.
thing is, >we got em but never got the FM sound thang addon that the mkiii got, but you can get a fm sound unit anyway and get that working. the games that had specific fm sound in nipland kept the same code when shipped west but the west only didnt have anything to play that part of the carts.

vids related are an example for a game that had fm sound but dont @ me if theyre exactly the same i dont have time to really pay attention to it rn

 No.1608067

>>1608051
yea holy fuck the PSG ver is so much better
the bass on the FM one sounds like a joke. sine waves for bass is always a bad idea. at best it gets lost/buried, at worst it sounds like fucking bubbles

but yea thats what im saying. all its doing is taking the code that was meant for PSG channels and playing it out of FM, completely unaltered. you can theoretically do the same thing with any western SMS cart, on any SMS, provided youve modded in the actual chips it needs to output FM.
music was always first on the chopping block in terms of cart space. they def didnt have room to put the entire OST on there TWICE
so they just didnt

 No.1608080

File: 1708734636989.png (1.38 MB, 1080x8032, 135:1004, Screenshot_20240223-162858.png)

>>1608067
check this out
>Note: Only the Japanese versions of Phantasy Star and Ys: The Vanished Omens have FM Sound Unit support, as the FM audio code was removed to make room for translated text in the international releases.

 No.1608084

>>1608080
i was gonna say it mightve just been phantasy star. that game was infamously big for its time and i remember hearing a rip of the nip ver in FM and it sounded pretty great
crazy they still didnt have enough room tho. i guess that game is pretty loaded for an 8bit game

 No.1608088

>>1608084
also that second to last paragraph in the pic reads as if the fm audio isn't psg
>Out of these, only Wonder Boy III is known to have been released in South Korea. However, the FM audio in Wonder Boy III will only function with a Japanese system equipped with FM audio capabilities; Western consoles modified with FM audio use PSG due to the game's region detection code. However, the Wii Virtual Console version allows using the FM audio.

years ago i was rally into this and looked a lot up, didnt understand most of it and what i did i done mostly forgot lel

 No.1608154

File: 1708785151918.mp4 (6.89 MB, 1280x720, 16:9, virgin_snes_soundchip_vs_c….mp4)


 No.1608156

File: 1708785749863.webm (18.89 MB, 600x480, 5:4, TiTAN - Overdrive ( V1.1-….webm)

>>1608007
and then the demoscene comes and does amazing shit like this

 No.1608215

>>1608156
genny demos always just make me wanna go play alien soldier
i just wish i was gud enough to play alien soldier lol
that games bosses seems like youre fighting through a demo
>giant multicolored checker-textured bouncing ball that turns into cubes and/or pyramids
>ring of small spheres that spin around the screen in different shapes in fake 3D
>absurdly detailed robots
>fake mode 7: the boss
>512 simultaneous on-screen colors: the boss
>epilepsy: the boss
etc

but yea in terms of music thats an excellent example of what FM synthesis is all about. an absolutely absurd amount of incredibly granular control over waveforms and their modulations. remember this is the same "instrument" that gave us """masterpieces""" like the """"""OST"""""" of fuckin greendog for the sega genesis.

if you like stuff like that id recommend the old 80s/90s detroit techno scene. its what inspired p much ALL of that shit. and funnily enough its mostly done on almost the same exact hardware well DX series keyboards, but srsly its almost the exact chip

 No.1608222

>>1608156
ya know whats another one thats gud?
SoR3s OST
motohiros songs on that game oddly enough a lotta yuzos songs suck in 3 are waaaaay tf out there and are just rly impressive synthesis in general. probably the hardest the YM2612 has ever had to work in its life. motherfucker was actually making legitimately experimental music, contemporaneous with that detroit techno scene, and decided "yahhh imma put that in a vidya gaem"

unsurprisingly, most hate that games OST, but thats kinda what happens when youre on the bleeding edge like that

 No.1608246

>>1608156
fug i love demos
there was an amiga demo contest last year and all the entries were great

 No.1608315

File: 1708864440896.webm (19.54 MB, 1280x720, 16:9, TiTAN - MD-NICCC - Sega M….webm)

>>1608215
>>1608222
thanks for the recommendations
>80s/90s detroit techno scene
will look into it. and yeah i think its based on yamaha soundchips. good shit.
>>1608246
>fug i love demos
me 2
>there was an amiga demo contest last year and all the entries were great
was it revision or something like that?
heres another genny demo from the same group based on an atari sti demo

 No.1608317

>>1608315
meant to say ste my bad

 No.1608352

go noosecar

 No.1608399

>>1608315
yeah it was revision, shit was rly cool
https://inv.tux.pizza/watch?v=n95gUdRwGRA

 No.1611855

File: 1710639216159-0.jpg (6.84 MB, 6016x4512, 4:3, IMG_20240316_134545430_MP.jpg)

File: 1710639216159-1.jpg (3.54 MB, 6016x4512, 4:3, IMG_20240316_163926321_HDR.jpg)

File: 1710639216159-2.webm (3.44 MB, 1280x720, 16:9, 1_5165678899157271638.webm)

File: 1710639216159-3.webm (2.72 MB, 1280x720, 16:9, 1_5165678899157271639.webm)

File: 1710639216159-4.webm (12.27 MB, 1280x720, 16:9, 1_5165678899157271640.webm)

RAISE HELL & PRAISE DALE

 No.1611861

watched imsa at sebring, was some good racism in the last few hours
cup at bristol tomorrow, should be fun

 No.1611907

>>1611855
>PRAISE DALE
pill me on the nascar deep lore of how dale was murdered by the deep state

 No.1611914

>>1611907
he knew the truth about what the jews were going to do in september. they killed him off in the biggest race of the year so other drivers would keep quiet.

 No.1611920

>>1611914
so why did he turn right?

 No.1611921

not supposed to turn right

 No.1611922

supposed to turn left

 No.1611929

>>1611920
broken steering, same way they killed senna

 No.1611974

badyear is having a bad day

 No.1611987

OVER 9000 lead changes

 No.1611997

this shit was better when racists would actually die like that tragedy in 2001

 No.1612218

vroom

 No.1614606

File: 1711927928559-0.jpg (16.49 MB, 6016x4512, 4:3, IMG_20240331_163027546_MP.jpg)

File: 1711927928559-1.jpg (14.31 MB, 6016x4512, 4:3, IMG_20240331_163034116_MP.jpg)

time to race on wet trak budys



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